MAKE ACCESSIBLE TTRPGs!
A downloadable book
You're a tabletop RPG GM, designer, publisher, and you'd like to make your games and adventures more accessible, but you're not sure where to start? Start here!
MAKE ACCESSIBLE TTRPGs is a working set of tools of suggested practices for designing and producing games together for everybody.
The primary audience for this guide is probably Tabletop Roleplaying Game designers, artists, and coordinators of crowdfunding projects, whether they are a one-person shop or they are managing it for or with others. As such, it is broken down into sections that represent roughly common project types, and formats commonly found in developing and crowd funding game projects, from initial steps through delivery. The guide considers both print and digital resources, approaches to make the products, site, and ephemera as accessible as possible, and suggestions for organizing to increase accessibility.
MAKE ACCESSIBLE TTRPGs is published in collaboration with DISABILITY network
Text is by Will Purves
Zine design by Claire Moore
- Facebook - facebook.com/disabilitynetworkwml
- Instagram - https://www.instagram.com/dn_wml/
- Tiktok - https://www.tiktok.com/@disabilitynetworkwml/
The Lost Bay Studio
| Status | Released |
| Category | Book |
| Rating | Rated 4.9 out of 5 stars (23 total ratings) |
| Author | IKO |
| Genre | Role Playing |
| Tags | accessibility, tools |
Download
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AccessibleTTRPGs_clean.pdf 2.9 MB
Development log
- Clean copy87 days ago

Comments
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Amazing document, very much needed. I have a question tho - there are image descriptions, but no images they describe, I'm not sure that's a good accessibility practice...
background on pages 8-9 make parts of text illegible and really, really hard to visually track. design oversight: should always prefer solid colour backgrounds, solid colour boxes behind text and above background, or at least backgrounds that do not contain similar shades as text.
Thank you so much for the feedback, comment pushed to the designers. We’re also working on a text-only web version.
Updated!
yay, happy to see that!
Great guide! Happy to see more resources for game creation, especially with regards to accessibility, and I'm going through this doc for my next game.
Hey! thanks for the feedback, I’m glad it’s useful!
Thank you for making this! I'm working on an updated version of my game, and this is going to be a massive help in making sure it's as accessible as possible. A few people reached out to me and asked for versions of the game that were more accessible for screen readers or people with dyslexia, and it was so nice to be able to provide those for them. Now, hopefully, I can make something better for an even wider audience that helps them know they're valued.
Hey Kyle, thanks for reaching out. I’m so glad this is helpful!
I realize it's not as severe a disability as others, but as a colorblind person who is unable to play a huge variety of games I would say that nothing should be color-coded. You can use color, but you have to make very sure that color is not the only or even primary way you distinguish between components. (Putting a tiny icon in the corner is not accessible. Making components or documents be identifiable by shape as well as color is.)
Hey ashe, 100%, that’s very valid. There should be redundancy, so to speak, on how important info is conveyed. Thank you for your comment.